These are handled as Flaws.

Amnesia – You cannot remember who you are or how you got here. Furthermore, the GM is sure to have your past haunt you and you won’t even know what’s coming. Whenever you uncover aspects of your past you gain 1 Fortune.

Code of Honor

Dead to the World – You faked your death and are forbidden to let your friends and loved ones know.


Hunted – Someone wants you and is intently hunting you. Gain 1 Fortune whenever your hunter makes an appearance.



Traitor – You had a moment of weakness and betrayed someone. You’re trying to keep this hidden but someone may find out. You begin with +2 wealth if using the Wealth Tracking alternate rules; otherwise, you begin with additional luxuries. Whenever someone attempts to uncover or reveal your traitorous past you gain 1 Fortune.


The Wayward Seas LJoel